Basic Information
Gender | Age | Job | Equipment | Property |
---|---|---|---|---|
Female | 26 | Hunter | Bow・Axe | Thunder |
Story
Your name is H’aanit, and you are a hunter. One of the last descendants of an ancient clan that calls the deep forest home, your prowess with the bow is unmatched. Your master left home one year ago, summoned to hunt a dread beast, and you protected the village while awaiting his return. Then, one day, the return of an old friend gives you cause for concern, and you strike out on a journey of your own.
Path Action
“Plovoke“
Command that manipulate monsters and threaten harassers
You can manipulate and threaten monsters against a bother. It is also possible to drive out demons and people, who disturb the road, people who are disturbing.
Talent
“Capture“
Action that can catch and manipulate demons
You can catch monsters during a battle. You can use caught demons in “Plovoke” of Path Action or call them as assistants during battle. In order to capture a powerful enemy, it is necessary to raise the level of the H’aanit.
Abilities
Ability Name | SP | Effect |
---|---|---|
Rain of Arrows | 8 | Attack random foes 5 to 8 times with a bow. |
True Strike | 10 | Deal critical damage with a bow to a single foe. |
Thunderbird | 7 | Deal heavy lighting damage to a single foe. |
Leghold Trap | 6 | Cause a single foe to act at the end of the turn for 2 turns. |
Mercy Strike | 4 | Attack a single foe with a bow. Otherwise lethal attacks will instead leave the target with 1 HP. |
Arrowstorm | 24 | Attack all foes 5 to 8 times with a bow. |
Take Aim | 8 | Increase all allies’ critical rate and accuracy for 2 turns. |
Daefrendi’s Rage | 30 | Unleash powerful bow attack on every enemy. |
Support slills
Skill Name | Effect |
---|---|
Heighten Senses | Gain an increased chance of attack first in a battle. Equipping this skill with multiple characters will have no added effect. |
Eagle Eye | Increases the critical of the equipped character by 50. |
Second Serving | Gives the equipping character a 50% chance of attacking twice when performing a standard attack. |
Patience | At the end of the turn, gives the equipped character a 25% chance of moving again. |